Showing posts with label character art. Show all posts
Showing posts with label character art. Show all posts

Monday, 26 July 2021

Tuesday, 13 July 2021

Ref sheet commissions are always a challenge - here's one I'm working on for my buddy Dex.


 

Tuesday, 8 June 2021

Saturday, 5 June 2021

Couple of commissions, both these characters are inspired by roller coasters.



 

Friday, 21 May 2021

A commission for a client who actually won an art raffle from me a couple years ago! Cool they came back for a comm.


 

Wednesday, 10 March 2021

Next commission, love the colours in this one. Unusual species too which is always fun to work with!


 

Friday, 5 February 2021

I started this back at the start of Jan with the intention it would be a "hope for 2021" start to the year thing, but before I knew it it was February soooo... I figured I should at least finish it within the first week.

The History of Trunks TV special was one of the few Dragon Ball movies I managed to get hold of when I was younger and I watched the shit out of it. So it's super nostalgic to me, complete with the weird licensed music choices in the dub. It also absolutely informed a lot of my fandom tastes in Dragon Ball, being the most melancholy and "takes itself too seriously" narratives in the series.


 

Wednesday, 20 January 2021

Saturday, 14 November 2020

Monday, 19 October 2020

Finished this!


Then I realised I forgot some of his quill markings. I might fix it. Eventually. :')

This was an attempt to replicate the Sonic Channel 2020 art style as closely as possible, sketch and examples of official artwork can be found in this previous post.

Most commercial work is about imitation at it's core, working to a specific style. And it's hard. The arts get very hung up over originality and having individual style, when really the bulk of professional work is about meeting expectations for certain aesthetics.

This is just for fun - but I have always found it funny how frowned upon "copying" style in the professional illustration world is, despite it making up the bulk of commercial illustrative work. Especially when there is absolutely no doubt that the skill in imitation is nothing to be scoffed at.

There's a bunch "wrong" with this piece - but in scrutinising the official works, I found so many glaring inconsistencies that I stopped worrying after a while.

Friday, 9 October 2020

Character art commission with two different pallets! Had fun with the candy cane pallet.


 

Sunday, 20 September 2020

Tuesday, 14 July 2020

This golem was another commission - started back in June but managed to get it done today! Turned out nice I think.