Really having a hard time designing the area where the ride entrance, primate house, shop, food stalls etc are situated. Just struggling to visulise it. Might be time to build a simple model of the entire thing...
View from queue of where the ride exits the building. Think it needs the train in shot to make it interesting... Dreading drawing it.
Thursday, 31 March 2011
Wednesday, 30 March 2011
Sunday, 27 March 2011
This is a scene inside the dark ride section of the roller coaster. The car will slowly move through this dusty and dimly lit room filled with treasure, before tripping a sensor which awakens the bird statues guarding it. They glare at the riders with bright eyes before the car moves forward into the darkness (beyond the pillars will not be visible) where a small drop will take riders by surprise and begin the roller coaster.
Saturday, 26 March 2011
Coloured primate enclosure design. Part of the temple ruins previously held up by wooden scaffold. In the area beyond the crumbled wall, there is a more naturalistic jungle area which leads to an indoors out-of-sight sleeping area for the animals on the back left. The front (and open top) would have fencing, but the enclosure is designed to suggest the animals are free to roam all around the jungle and ruins.
Monday, 21 March 2011
Wednesday, 16 March 2011
Tuesday, 15 March 2011
Thursday, 10 March 2011
Observations from photos. This one is gouache and I only used the primary colours and a touch of white. Was a colour experiment more than anything, I think it was quite successful. Other attributes of it less than so. I like gouache. Need to use it more.
This took far too long. Had real trouble drawing the coaster. It's a detailed concept sketch of part of the queue line. I'm going to try colouring it digitally.
And the design for the entrance to the first temple, an indoors part of the queue with reptile exhibits.
This took far too long. Had real trouble drawing the coaster. It's a detailed concept sketch of part of the queue line. I'm going to try colouring it digitally.
And the design for the entrance to the first temple, an indoors part of the queue with reptile exhibits.
Wednesday, 9 March 2011
Observations from photos.
The treasure room, where exciting special effects would take place. And bird statue doodles, because I'm really struggling with it for some reason.
Station interior. Not sure about this.
View from queue of coaster exiting the building after the launch.
More bird statue stuff and... stuff.
View from entrance of first temple (indoors section of queue).
The treasure room, where exciting special effects would take place. And bird statue doodles, because I'm really struggling with it for some reason.
Station interior. Not sure about this.
View from queue of coaster exiting the building after the launch.
More bird statue stuff and... stuff.
View from entrance of first temple (indoors section of queue).
Sunday, 6 March 2011
Thursday, 3 March 2011
Observational drawings of the first model I made.
Storyboarding for the queue-line. Trying to work out the key scenes as you move through the attraction.
A crashed jeep as a piece of theming to suggest a narrative of past exploration. I think it would be cool if this was an interactive piece that you could get in for photo opportunities.
A sketch of the food stall, the sketch I worked from to make the model in the last post.
Jungle campsite, a themeing scene in the queue.
The station building. Before entering the building, the queue passes parellel to the launch.
Concepts for the logo, inspired by south-east Asian alphabet.
Storyboarding for the queue-line. Trying to work out the key scenes as you move through the attraction.
A crashed jeep as a piece of theming to suggest a narrative of past exploration. I think it would be cool if this was an interactive piece that you could get in for photo opportunities.
A sketch of the food stall, the sketch I worked from to make the model in the last post.
Jungle campsite, a themeing scene in the queue.
The station building. Before entering the building, the queue passes parellel to the launch.
Concepts for the logo, inspired by south-east Asian alphabet.
Tuesday, 1 March 2011
I made another model. This time a themed food stall. The idea is that it is ruins that have been adapted by explorers to use as a camp kitchen. Sorry about the poor picture quality, took it with the Macbook.
I also filmed myself making it and uploaded it to youtube. Check it out by clicking here.
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